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About the Dream Team

When Pierre Jasmin and Peter Litwinowicz joined forces as RE:Vision Effects, they knew their partnership had synergy. With synergy, a team produces better results than if they worked individually towards the same goal. They bring complementary technical skill sets, business acumen, and creative vision to the party.

The synergy of this effective business partnership stems from the combination of their individual achievements, experiences, and milestones:

About Pierre Jasmin

Prior to co-founding RE:Vision Effects in the Fall of 1998, and forming an official partnership with Peter Litwinowicz, Pierre Jasmin worked for two years for Mass Illusion, first in Western Massachusetts then in the Bay Area. While at Mass Illusion, Pierre also worked with Nick Brooks and John Gaeta to deliver the initial bullet-time effect for “The Matrix.” Previously he also worked for Hybride Technology in Montreal from 1994-1996 as a visual effects artist and developer on numerous effects films.

Pierre came to Hybride from Discreet Logic (now Autodesk Media and Entertainment), a visual effects compositing software powerhouse in Montreal, where he was a start-up engineer that helped develop Eddie, the industry’s first commercial nodal compositing application, as well as other software modules that evolved into the company’s flagship products, including flame, flint, fire, and smoke.

Prior to joining Discreet Logic, he worked as a freelance image processing developer, 3D animator and technical director. At Taarna and Pyrate Animation, he animated 3D computer characters, and also wrote and supported shaders for their Renderman-compliant renderer.

About Peter Litwinowicz

Prior to partnering with Pierre Jasmin in 1998, Peter “Pete” Litwinowicz also worked at Mass Illusion and Interscope from 1997-1998 in Alameda, Ca. Prior to that, he worked in the Advanced Technology Group at Apple where he developed and patented many products, including image-warping software, and the user-interfaces for making them accessible to designers and animators. He also worked at Aurora Systems from 1987-1988 where he helped support and develop early digital paint and 3D animation systems.

He holds a Masters of Science in Computer Science from University of North Carolina at Chapel Hill, and a Bachelors of Science in Computer Engineering from Case Western Reserve University.

Over the years, Pete Litwinowicz has also been a regular author of academic papers, and has also presented many short films at SIGGRAPH, a prominent annual visual effects and animation trade show. See his list of publications and films. Through his varied career, Pete has developed skills that make him a world-class researcher and artist, as well as a practical developer who knows how to make cutting-edge techniques accessible and usable.