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With our floating licenses, you must pick a license server and point your potential clients to look to the server to check out licenses. Our licenses are check out per-machine, so only one license is checked out on a machine even if multiple processes each need a license on that machine.

More information on how to set up your floating license server can be found here, and information on how to set up your clients can be found here

How are floating licenses retreived?

  • When you are in GUI mode, a GUI license is checked out. If none are available, the plugin runs in demo mode.
  • Render mode occurs in one of two situations: a) when you fire up the host with no GUI,(duh), and b) when in Shake you render a flipbook from Shake (the flipbook application actually is a render-only applications as far as it reports Shake's status to our plugin). If you are in render mode the following license checkouts are attempted:
    1. if a GUI license is checked out for the machine, then that license is used to render (that way you don't check out a GUI and a render-only on the same machine if someone is already using an interactive license on the machine).
    2. if no GUI license is checked out for the machine, then a render-only license is checked out.
    3. If no-render only licenses are available after step 2, then a GUI license is checked out (if available) for the render-only process. (You should know this, in case you fire up too many renders, then you may find yourself without a GUI license to use!)
As such, GUI licenses may be used in a render-only context, but then the GUI license is not available for another machine. So what this means is that at the end of the day, if everyone is finished with their GUI licenses, then you can use all render AND GUI license to render with.