RE:Flex is a warping and morphing plugin set.
Features of RE:Flex
- Warping is directed through the host program's roto tools (splines and polylines), not through a grid of mesh points!
- Geometries need not be closed shapes
- Smooth non-polygonal warping
- Interactive warping: view the warp as you drag the control shapes
- Option to match vertices of corresponding geometries for fine control
- 8 and 16 bits per channel support. Floating point supported in AE 70 or later (Professional Edition), Shake and Fusion.
- Anti-aliasing subsampling
- MipMap filtering
RE:Flex Warping Features
- Warping is directed using sets of "from" geometries and "to" geometries at each frame.
- The amount of warping can be specified and animated.
- Variable amount of shape transition between "from" and "to" geometries can be specified per-shape.
RE:Flex Morphing Features
- When morphing from stil-to-still morphing occurs by creating a set of geometry on the "source" image, then moving the set to corresponding places on the "destination" image.
- Automatic alignment feature that can be used alone or in conjunction with hand-specified correspondences. This feature can greatly improve morphs without having to specify all features by hand.
- Morph from one moving sequence to another.
- By default, the two images are linearly cross-dissolved. For finer control, the amount of cross-dissolve can be specified for each piece of matching geometries individually.
- Variable amount of shape transition between "from" and "to" geometries can be specified per-shape.