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RE:Flex is a warping and morphing plugin set.

Features of RE:Flex

  • Warping is directed through the host program's roto tools (splines and polylines), not through a grid of mesh points!
  • Geometries need not be closed shapes
  • Smooth non-polygonal warping
  • Interactive warping: view the warp as you drag the control shapes
  • Option to match vertices of corresponding geometries for fine control
  • 8 and 16 bits per channel support. Floating point supported in AE 70 or later (Professional Edition), Shake and Fusion.
  • Anti-aliasing subsampling
  • MipMap filtering

RE:Flex Warping Features

  • Warping is directed using sets of "from" geometries and "to" geometries at each frame.
  • The amount of warping can be specified and animated.
  • Variable amount of shape transition between "from" and "to" geometries can be specified per-shape.

RE:Flex Morphing Features

  • When morphing from stil-to-still morphing occurs by creating a set of geometry on the "source" image, then moving the set to corresponding places on the "destination" image.
  • Automatic alignment feature that can be used alone or in conjunction with hand-specified correspondences. This feature can greatly improve morphs without having to specify all features by hand.
  • Morph from one moving sequence to another.
  • By default, the two images are linearly cross-dissolved. For finer control, the amount of cross-dissolve can be specified for each piece of matching geometries individually.
  • Variable amount of shape transition between "from" and "to" geometries can be specified per-shape.