Current version: 3.0.3
If you purchased Video Gogh version 3, updating to the latest version is free. Simply download the appropriate installer. If you purchased Video Gogh 1 or 2, then see the upgrade option on the Pricing page. When running the latest installer, use the registration key that you received when you purchased an earlier version.
The installers on this page install:
- a complete version if you have your registration key (sent to you after purchase) OR
- a demo version that draws an "X" on each image if you have no registration key
Compatibility Pricing
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Mouseover version names to see any available notes or compatibility information.
What's new in version 3.0.3? Posted June 24, 2009:
- Fixed a bug where colors were not properly randomized in the Macintosh version, causing inconsistencies when rendering the same project on Mac and Win.
- For CS4 AE users, multi-processing in AE is now automatically turned off for the comp by the effect (previous versions of Video Gogh only properly did this in CS3). This bug fixes an issue when AE's multi-processing preferences is on, where RAM preview and render queue items could calculate frames out of sequence.
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What's new in version 3.0.2? Posted November 24, 2008:
- Fixed a bug where After Effects on Windows reported "AFter Effects effect-Video Gogh has PiPL mismatch. Code version 3.0 (180800). (25: : 16)"
What's new in version 3.0.1? Posted October 7, 2008:
- Fixed a problem where certain settings were not accessible and remained disabled from within combustion.
What's new in version 3.0? Posted August 29, 2008:
- Initial 3.0 release
- Added better support for brushes that are added during a pan or zoom or other situations where objects are moving onto screen from offscreen.
- Better randomization of brushes upon initial placement of strokes
- Added 16-bit support.
- Added support for user-defined brushes (including animated brushes).
- Added more control over motion tracking via the option to specify alternative motion sources.
- Added more control over brush orientation via he option to specify alternative direction sources.
- Added more brush rendering modes for the user-defined brushes, including the ability to render the brushes directly as sprites.
- Added a more advanced method of rendering that maintains the per-pixel opacity of the original source image.
- Added more controls over brush stroke "birth" and "death" rates.
- Added the ability to turn off the automatic clipping of brush strokes to edges found in the image.
- Added the ability to paint the brush stroked directly over the source image.
- Added the ability to immediately destroy brushes if they land in an area of the source image that is completely transparent.
- Added the ability to auto-crop custom brushes to the bounding box where alpha is not zero. This allows you to create brushes and not worry if their shape extends exactly to the edge of the custom brush image.
- Added the ability to control how much brush width is varied from brush to brush.
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